Is there a Mac version of your software?
Short version: No, not at this time, but we're working on it.
Long version: Development has started on our Mac OS X Photoshop plugins. We do not have a planned release date yet. Thank you to all the Mac users who have emailed us, we appreciate your support. If you would like to be a beta tester for our plugins (when they're ready), please fill out our Beta Tester Signup form. Thanks!
Supported Programs / OS / CPUs (may change)
We plan to support both Intel and PowerPC Macs, running OS X 10.5 (Leopard) and we hope to have support for OS X 10.4 (Tiger). Our plugins will be Universal Binaries.
We are aiming for compatibility with Photoshop CS2 & CS3, and with ImageReady CS2. We are working with the developers of a well-known shareware graphics editor to add Intel Photoshop Plugin support to their program. Unfortunately older versions of Photoshop and other graphics programs are not compatible with Apple's new "Mach-O" plugin format.
Mac Framework Choice
For the techies who are interested: we'll be using the Carbon framework instead of Cocoa. Adobe's SDKs are heavily Carbon based, and we're more familiar with C++ anyway. Apple's recent discontinuing of 64-bit Carbon hasn't helped, but we're not sure that Cocoa in Photoshop is viable anyway. If it's possible, we may change UI frameworks in the future.
Porting / Outsourcing?
Our plugins are being rewritten natively for the Mac in C++, using native Mac frameworks. This is not a port, as our Windows code is not written in C++. Unlike many of our competitors, we are developing our plugins ourselves - we are not outsourcing or off-shoring them. That's also the reason it's taking us so long, so we reserve the right to change our strategy if we need to.
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